Aug 22, 2007, 11:10 PM // 23:10
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#41
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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thanks for all the support for this =]
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Aug 23, 2007, 12:08 AM // 00:08
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#42
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Banned
Join Date: Nov 2006
Location: Your Mom's House
Guild: 香港,poke, mad, BECK, nH
Profession: A/W
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/signed
nice idea
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Aug 23, 2007, 12:54 AM // 00:54
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#43
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Krytan Explorer
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I don't really like it. there really is no need for it. If you aren't ready you can go back and try again, you don't lose anything form that.
the only thing this would stop is the whole putting people out of pre-searing, and i think those permanent-pre-searing characters are silly anyway, so this wouldn't add anything for me, except annoyance at having to click a button every time i do something.
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Aug 23, 2007, 02:33 AM // 02:33
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#44
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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Quote:
Originally Posted by Viruzzz
I don't really like it. there really is no need for it. If you aren't ready you can go back and try again, you don't lose anything form that.
the only thing this would stop is the whole putting people out of pre-searing, and i think those permanent-pre-searing characters are silly anyway, so this wouldn't add anything for me, except annoyance at having to click a button every time i do something.
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Ignorance, its only your opinion on if perma-pres are silly, and if so it still doesn't make it nice to mess them up.
And also its more anoyying to get pulled into the uw with no skills lol.
And the impatient ones can just learn patience.
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Aug 23, 2007, 02:47 AM // 02:47
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#45
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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GW is a game n which you first prepare, then go out.
This is a fine implementation of the behavior that prevent annoying situations caused by a misunderstanding, evil intentions, stupidity, impatience, etc...
Remeber to rate the thread!
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Aug 23, 2007, 02:52 AM // 02:52
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#46
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Lion's Arch Merchant
Join Date: Jul 2007
Guild: Interested in finding one.
Profession: Mo/
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/signed
Not seeing any negative side effects for this. A good idea.
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Aug 23, 2007, 04:46 AM // 04:46
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#47
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Lion's Arch Merchant
Join Date: Mar 2007
Profession: P/W
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While a ready button sound fine, no point in stacking any more timers.
I think another way may be something like the cinematic-skip system?
- Someone in the party can click "Enter Mission"/talk to NPC after he/she is ready
- Everyone else in the party then does the same when each of them is ready
- After last person is ready then the normal 3-2-1-GO!!
As long as you don't click the ready, you won't be dragged into any missions unnwillingly.
However, for any out at an instance situations, completely not signed. The entire party will be stuck at a limbo whether it was someone lagging out, afk, or even jerks trying to hold everyone ransom. That's just asking for grief.
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Aug 23, 2007, 04:52 AM // 04:52
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#48
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Academy Page
Join Date: Aug 2007
Location: Australia
Profession: D/Mo
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/signed
Great Idea
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Aug 23, 2007, 10:11 AM // 10:11
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#49
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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Quote:
Originally Posted by darkknightkain
While a ready button sound fine, no point in stacking any more timers.
I think another way may be something like the cinematic-skip system?
- Someone in the party can click "Enter Mission"/talk to NPC after he/she is ready
- Everyone else in the party then does the same when each of them is ready
- After last person is ready then the normal 3-2-1-GO!!
As long as you don't click the ready, you won't be dragged into any missions unnwillingly.
However, for any out at an instance situations, completely not signed. The entire party will be stuck at a limbo whether it was someone lagging out, afk, or even jerks trying to hold everyone ransom. That's just asking for grief.
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they can always meet to boot
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Aug 23, 2007, 03:22 PM // 15:22
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#50
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Ascalonian Squire
Join Date: Nov 2005
Location: Orlando, FL
Guild: Firecrest Order
Profession: E/
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an easier way would just be a ready button on the party window, when clicked the user's hp bar would be outlined in green, that way you could see who's ready and who's not, and there wouldn't be any lame popup questions.</endoflongsentence>
/signed.
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Aug 23, 2007, 07:52 PM // 19:52
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#51
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Krytan Explorer
Join Date: Mar 2005
Location: I am in a transitional period.
Guild: GRE
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Quote:
Originally Posted by jesusrunz
brb dragging perma-pres out of pre
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lol exactly!
/signed for above reasons and many more.
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Aug 23, 2007, 10:58 PM // 22:58
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#52
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Ascalonian Squire
Join Date: Jul 2006
Location: Nïrkût Höèñ
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/signed
Great Idea!
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Aug 24, 2007, 10:24 AM // 10:24
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#53
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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good good, keep em coming =]
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Aug 24, 2007, 10:32 AM // 10:32
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#54
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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/signed, works in Enemy Territory, Gunz and few other games.
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Aug 25, 2007, 04:20 PM // 16:20
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#55
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Ascalonian Squire
Join Date: Aug 2007
Profession: R/Me
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Excellent idea. /signed
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Aug 25, 2007, 04:42 PM // 16:42
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#56
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Ascalonian Squire
Join Date: Mar 2007
Guild: Fruor Amicitia Conamen Effectus [FACE]
Profession: R/Mo
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/Signed with the following condition for convenience
In the party window all characters who are not ready have their life bars displayed as gray (same as not connected when playing in a zone). When a player selects ready, that player is displayed to all others in the group as ready in the party window by changing from a gray to a red life bar. As always, if you think this is a good idea, Pain, edit it into your original post.
Best Regards,
Chris. Dratz
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Aug 25, 2007, 05:38 PM // 17:38
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#57
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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Quote:
Originally Posted by cmdratz
/Signed with the following condition for convenience
In the party window all characters who are not ready have their life bars displayed as gray (same as not connected when playing in a zone). When a player selects ready, that player is displayed to all others in the group as ready in the party window by changing from a gray to a red life bar. As always, if you think this is a good idea, Pain, edit it into your original post.
Best Regards,
Chris. Dratz
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will do
25 ....
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